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@@ -44,27 +44,11 @@ namespace Assets.MyGame.Scripts.Net
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var selectRoomPanel = var1.subUIManager.Get<UIHome_BY_SelectRoomLevelPanel>(UIPanel.SelectRoomLeavePenel);
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if (selectRoomPanel != null && selectRoomPanel.isMySelectRoom)
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selectRoomPanel.panel_UIHome_BY_MySelectRoomPenel.Show(msg);
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else
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{
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var v = JsonConvert.DeserializeObject<WebSocketResponseBase<List<GetRoomList>>>(msg).arguments[0];
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foreach (var item in v)
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{
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if (item.currentOnlinePlayerCount < item.maxPlayerCount)
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{
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WebSocketSendList.GetRoomInfo(item.roomId);
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break;
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//if (item)
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//{
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//UIHome_BY_SelectRoomLevelPanel.StartGame(item);
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//}
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}
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}
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// 手动选座:显示房间列表给玩家选
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selectRoomPanel.panel_UIHome_BY_MySelectRoomPenel.Show(msg);
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}
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// 快速加入分支已迁移到 OnSelectRoom → /api/Room/QuickJoin,不再走 GetRoomList
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}
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/// <summary>
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/// 加入房间 room
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@@ -274,6 +258,9 @@ namespace Assets.MyGame.Scripts.Net
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case FrameDataType.changeWing:
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EventCenter.Instance.EventTrigger<SyncGameData>(ConstEventString.SyncGameData_ChangeWing, syncGameData);
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break;
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case FrameDataType.requestSyncFish:
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EventCenter.Instance.EventTrigger<SyncGameData>(ConstEventString.SyncGameData_RequestSyncFish, syncGameData);
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break;
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default:
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break;
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}
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