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@@ -286,8 +286,8 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
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// 鱼创建由服务端 OnFishSpawn 事件驱动,客户端 Update 不再出鱼
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// (保留 isFrozen 字段供 FreezeAllFish/UnfreezeAllFish 使用)
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// ⭐ 调试用:按 M 键手动出鱼(出 Inspector 配置的 debugSpawnFishNumber)
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// 使用新版输入系统(Input System):Keyboard.current.wasPressedThisFrame
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// ⭐ 调试用:按 M 键发送 HTTP 请求到服务端 AdminApi 出鱼
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// roomId 从 gameData.currRoomData 读取,fishNumber 从 Inspector 配置读取
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if (UnityEngine.InputSystem.Keyboard.current != null &&
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UnityEngine.InputSystem.Keyboard.current.mKey.wasPressedThisFrame)
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{
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@@ -296,7 +296,13 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
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Debug.LogWarning("[CreateFishManager] 未配置 debugSpawnFishNumber,请在 Inspector 设置鱼编号");
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return;
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}
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ManualSpawn(debugSpawnFishNumber);
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string roomId = GameManager.Instance.gameData?.currRoomData?.roomId;
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if (string.IsNullOrEmpty(roomId))
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{
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Debug.LogWarning("[CreateFishManager] 当前未在房间中(roomId 为空),无法出鱼");
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return;
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}
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APIManager.TempSpawnFish(roomId, debugSpawnFishNumber);
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}
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}
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@@ -1241,14 +1247,19 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
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yz_FishConfig_Line = null;
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yz_FishConfig_Line_Dic1 = null;
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if (fishRoot == null) return;
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// ⭐ 收集要销毁的对象列表,避免遍历时字典被修改或对象已销毁导致 MissingReferenceException
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var fishToDestroy = new List<GameObject>();
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foreach (var item in fishDatas_hashCodekey)
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{
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if (item.Value.gameObject != null)
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if (item.Value != null && item.Value.gameObject != null)
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{
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Destroy(item.Value.gameObject);
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fishToDestroy.Add(item.Value.gameObject);
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}
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}
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foreach (var go in fishToDestroy)
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{
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if (go != null) Destroy(go);
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}
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fishDatas_hashCodekey.Clear();
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fishDatas_hashCodekey_Boss.Clear();
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fishDatas_hashCodekey_Small.Clear();
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@@ -1692,7 +1703,7 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
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EffectPool.Instance.Get(
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monster.effect_Die != null ? monster.effect_Die : dieFXPrefab,
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monster.transform.position, Quaternion.identity, transform.parent);
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int goldToAdd = killFish.gold; // 立即复制需要的数据
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long goldToAdd = killFish.gold; // 立即复制需要的数据
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string fishId = killFish.fishId; // 如果需要的话
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Action<int> onScoreAdd = (audioID) =>
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{
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