monster数据添加

This commit is contained in:
2025-12-26 18:19:12 +08:00
parent efe8b1b6e0
commit 732b97cc95
7 changed files with 242 additions and 389 deletions
+1 -1
View File
@@ -21,7 +21,7 @@ public class Test_All : MonoBehaviour
//初始化
GameObject obj = Instantiate(monsterPrefab,Vector3.one*999,Quaternion.identity);
var v = obj.GetComponent<MonsterControl>();
v.dic_AnimKeyAnimName.Add(CharacterAnimationType.move, "stand2");
//v.dic_AnimKeyAnimName.Add(CharacterAnimationType.move, "stand2");
v.monsterData.moveLine.Init(MonsterMoveLine.dic_BezierCurveDatas["曲线"+Random.Range(1,4).ToString()], 10);