白龙马

This commit is contained in:
2026-04-25 22:41:38 +08:00
parent de3df736b1
commit 68c79097f1
23 changed files with 2601181 additions and 89914 deletions
@@ -1,14 +1,43 @@
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class Eff_longDie_AniEvent : MonoBehaviour
{
bool isFirst=true;
public void End()
HHWK_BLM_Boss hHWK_BLM_Boss;
private void Awake()
{
hHWK_BLM_Boss = transform.parent.parent.GetComponent<HHWK_BLM_Boss>();
}
bool isFirst=true;
public IEnumerator jiafen()
{
yield return new WaitForSeconds(2f);
Transform tra = hHWK_BLM_Boss.tMP_CurrBossScore.transform.parent;
GameObject obj = CreateFishManager.Instance.dieFXPrefabAwardTmp_AddScore;
List<RedPacketRecord> redPacketRecords = new List<RedPacketRecord>();
redPacketRecords = hHWK_BLM_Boss.redPacketRecords[0];
hHWK_BLM_Boss.redPacketRecords.RemoveAt(0);
foreach (var item in redPacketRecords)
{
yield return new WaitForSeconds(0.15f);
Instantiate(obj, tra.position, Quaternion.identity, tra).transform.GetChild(0).GetComponent<TextMeshProUGUI>().text = CoinScript.NumAdd(item.Amount.ToString());
}
}
public void End()
{
transform.parent.parent.GetComponent<HHWK_BLM_Boss>().ani_LongDieState3.SetActive(true);
hHWK_BLM_Boss.ani_LongDieState3.SetActive(true);
//放特效
transform.parent.gameObject.SetActive(false);
hHWK_BLM_Boss.BigPrize();
GameManager.Instance.StartCoroutine(jiafen());
if (isFirst)
{
transform.parent.gameObject.SetActive(false);
@@ -1,15 +1,42 @@
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class Eff_longDie_AniEvent1 : MonoBehaviour
{
bool isfirst = true;
HHWK_BLM_Boss hHWK_BLM_Boss;
private void Awake()
{
hHWK_BLM_Boss = transform.parent.parent.GetComponent<HHWK_BLM_Boss>();
}
public IEnumerator jiafen()
{
yield return new WaitForSeconds(1.5f);
Transform tra = hHWK_BLM_Boss.tMP_CurrBossScore.transform.parent;
GameObject obj = CreateFishManager.Instance.dieFXPrefabAwardTmp_AddScore;
List<RedPacketRecord> redPacketRecords = new List<RedPacketRecord>();
redPacketRecords = hHWK_BLM_Boss.redPacketRecords[0];
hHWK_BLM_Boss.redPacketRecords.RemoveAt(0);
foreach (var item in redPacketRecords)
{
yield return new WaitForSeconds(0.15f);
Instantiate(obj, tra.position, Quaternion.identity, tra).transform.GetChild(0).GetComponent<TextMeshProUGUI>().text = CoinScript.NumAdd(item.Amount.ToString());
}
}
public void End()
{
transform.parent.parent.GetComponent<HHWK_BLM_Boss>().ani_LongDieState3.SetActive(true);
Vector3 v3 = transform.parent.parent.GetComponent<HHWK_BLM_Boss>().ani_LongDieState3.transform.localScale;
hHWK_BLM_Boss.ani_LongDieState3.SetActive(true);
Vector3 v3 = hHWK_BLM_Boss.ani_LongDieState3.transform.localScale;
v3.z *= -1;
transform.parent.parent.GetComponent<HHWK_BLM_Boss>().ani_LongDieState3.transform.localScale=v3;
hHWK_BLM_Boss.BigPrize();
GameManager.Instance.StartCoroutine(jiafen());
hHWK_BLM_Boss.ani_LongDieState3.transform.localScale=v3;
transform.parent.gameObject.SetActive(false);
isfirst = false;
@@ -1,8 +1,34 @@
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class Eff_longSkill2_AniEvent : MonoBehaviour
{
bool isFirst = true;
HHWK_BLM_Boss hHWK_BLM_Boss;
private void Awake()
{
hHWK_BLM_Boss = GetComponentInParent<HHWK_BLM_Boss>();
}
public void EffectSkill()
{
}
public IEnumerator jiafen()
{
Transform tra = hHWK_BLM_Boss.tMP_CurrBossScore.transform.parent;
GameObject obj = CreateFishManager.Instance.dieFXPrefabAwardTmp_AddScore;
List<RedPacketRecord> redPacketRecords = new List<RedPacketRecord>();
redPacketRecords = hHWK_BLM_Boss.redPacketRecords[0];
hHWK_BLM_Boss.redPacketRecords.RemoveAt(0);
foreach (var item in redPacketRecords)
{
yield return new WaitForSeconds(0.15f);
Instantiate(obj, tra.position, Quaternion.identity, tra).transform.GetChild(0).GetComponent<TextMeshProUGUI>().text=CoinScript.NumAdd(item.Amount.ToString());
}
}
public void End()
{
if (isFirst)
@@ -14,8 +40,9 @@ public class Eff_longSkill2_AniEvent : MonoBehaviour
{
transform.parent.GetComponent<HHWK_BLM_Boss>().ani_LongDieState2.SetActive(true);
}
////放特效
//transform.gameObject.SetActive(false);
////放特效
//transform.gameObject.SetActive(false);
//放特效
transform.gameObject.SetActive(false);
@@ -2,7 +2,42 @@ using UnityEngine;
public class Eff_tsgzSkill_AniEvent : MonoBehaviour
{
/*
HHWK_TSGZ_Boss hHWK_TSGZ_Boss;
private void Awake()
{
hHWK_TSGZ_Boss = GetComponentInParent<HHWK_TSGZ_Boss>();
}
public void eventComeEnd()
{
hHWK_TSGZ_Boss.skillAnim.CrossFade("skill1", 0.3f);
}
public void eventSkill1Effect()
{
hHWK_TSGZ_Boss.transform.GetChild(2).gameObject.SetActive(true);
hHWK_TSGZ_Boss.BigPrizeAll();
}
public void eventSkill1End()
{
hHWK_TSGZ_Boss.skillAnim.CrossFade("skill_idle", 0.3f);
}
public void eventIdleEnd ()
{
hHWK_TSGZ_Boss.skillAnim.CrossFade("skill2", 0.3f);
}
public void eventSkill2Effect()
{
hHWK_TSGZ_Boss.transform.GetChild(3).gameObject.SetActive(true);
}
public void eventSkill2End()
{
hHWK_TSGZ_Boss.skillAnim.CrossFade("skill_rotation", 0.3f);
}
public void eventRotationEnd()
{
Destroy(hHWK_TSGZ_Boss.gameObject);
}
/*
Dummy class. This could have happened for several reasons:
1. No dll files were provided to AssetRipper.