This commit is contained in:
2026-07-13 04:48:18 +08:00
parent 04cd618b93
commit 5d4b375829
12 changed files with 269 additions and 46 deletions
@@ -172,6 +172,10 @@ public class SitPosData : MonoBehaviour
/// </summary>
public void LoadTurret(int turretNumber)
{
// ⭐ 换炮台时只清活跃子弹(清屏),保留池缓存(同 prefab 能复用)
// 用 ClearActive 而非 ClearAll:ClearAll 会清池导致永远不复用
BulletPool.Instance.ClearActive();
if (currentTurret != null)
{
Destroy(currentTurret.gameObject);