This commit is contained in:
2026-10-17 23:22:31 +08:00
parent 8566d0b033
commit 4d20ddffde
361 changed files with 417539 additions and 29239 deletions
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 35bf23b7ca2e27b4697995a61ff46717
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,122 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_UICheckinDayItem_cx 1
m_Legacy: 1
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.25
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Alpha
path:
classID: 225
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1030
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.25
value: 670
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.41666666
value: 750
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_AnchoredPosition.x
path:
classID: 224
script: {fileID: 0}
flags: 0
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 1
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 03b79ebdb2a66504d84adcda42d70601
timeCreated: 1767110494
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,211 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_UICheckinSevenDaysWindow_cx
m_Legacy: 1
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0.3, y: 0.3, z: 0.3}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.25
value: {x: 1.05, y: 1.05, z: 1.05}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.41666666
value: {x: 0.96, y: 0.96, z: 0.96}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: root
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.05
value: {x: 0.3, y: 0.3, z: 0.3}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.3
value: {x: 1.1, y: 1.1, z: 1.1}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.46666667
value: {x: 1, y: 1, z: 1}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: root/BG/tittle
m_FloatCurves:
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.25
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Alpha
path: root
classID: 225
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.15
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.4
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Alpha
path: root/Image (5)
classID: 225
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.05
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.3
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_Color.a
path: root/BG/tittle
classID: 114
script: {fileID: 11500000, guid: 3cf5a44414476512e00c3e7a2569a919, type: 3}
flags: 0
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 1
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: a7be9bbfa15df7b4caa62c337ef4a62e
timeCreated: 1767110494
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 8933ce9a122eb1c4fb7f92f05a71733f
timeCreated: 1791730966
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:
@@ -8,9 +8,9 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SkeletonGraphicDefault
m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3}
m_Parent: {fileID: 2100000, guid: d7ee49fc04956ac4eb0b5f5b3179df04, type: 2}
m_ModifiedSerializedProperties: 10
m_Shader: {fileID: 4800000, guid: fa95b0fb6983c0f40a152e6f9aa82bfb, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _STRAIGHT_ALPHA_INPUT
m_InvalidKeywords:
@@ -31,7 +31,24 @@ Material:
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _CanvasGroupCompatible: 0
- _ColorMask: 15
- _Cutoff: 0.5
- _OutlineMipLevel: 0
- _OutlineReferenceTexWidth: 1024
- _OutlineSmoothness: 1
- _OutlineWidth: 3
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilRef: 1
- _StencilWriteMask: 255
- _StraightAlphaInput: 1
m_Colors: []
- _ThresholdEnd: 0.25
- _Use8Neighbourhood: 1
- _UseUIAlphaClip: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
m_BuildTextureStacks: []
@@ -1,44 +1,25 @@
Shader "Boke/Addmul_niuqu" {
// ============================================================================
// 材质属性(Material Properties)
// 在 Unity Inspector 中看到的可调参数都定义在这里
// ============================================================================
Properties {
// --- 系统属性(Inspector 中隐藏,由代码控制)---
[HideInInspector] _EmissionColor ("Emission Color", Vector) = (1,1,1,1)
[HideInInspector] _AlphaCutoff ("Alpha Cutoff ", Range(0, 1)) = 0.5
// --- 主贴图与颜色 ---
_Color ("Color", Vector) = (1,1,1,1) // 整体色调
_MainTex ("Main Tex", 2D) = "white" {} // 主纹理
_Main_Desaturate ("Main_Desaturate", Range(0, 1)) = 0 // 去饱和度 0~1
// --- 扭曲参数 ---
_qd ("扭曲强度", Float) = 0 // 扭曲幅度,越大变形越强
_opacity ("不透明度", Float) = 0 // 整体透明度
// --- 主贴图流动速度(UV 滚动)---
_Color ("Color", Vector) = (1,1,1,1)
_MainTex ("Main Tex", 2D) = "white" {}
_Main_Desaturate ("Main_Desaturate", Range(0, 1)) = 0
_qd ("qd", Float) = 0
_opacity ("opacity", Float) = 0
_Main_Tex_speed_x ("Main_Tex_speed_x", Float) = 0
_Main_Tex_speed_y ("Main_Tex_speed_y", Float) = 0
// --- 噪声贴图(用于 UV 扭曲方向)---
_Noise ("Noise", 2D) = "white" {} // 噪声图:R通道→X扭曲,G通道→Y扭曲
_Noise_qd_y ("Noise 密度 Y", Float) = 0 // Y 方向重复次数(越大条纹越密)
_Noise_qd_x ("Noise 密度 X", Float) = 0 // X 方向重复次数(越大条纹越密)
_Noise_speed_x ("Noise 流动速度 X", Float) = 0 // X 方向滚动速度
_Noise_speed_y ("Noise 流动速度 Y", Float) = 0 // Y 方向滚动速度
// --- 遮罩贴图 1(用于控制 RGB 与 Alpha 的区域)---
_Mask ("Mask", 2D) = "white" {} // 遮罩纹理(读取 R 通道)
_Mask_speed_x ("Mask 流动速度 X", Float) = 0
_Mask_speed_y ("Mask 流动速度 Y", Float) = 0
// --- 遮罩贴图 2(与 Mask 1 相乘,叠加控制)---
_Mask2 ("Mask2", 2D) = "white" {} // 第二层遮罩(读取 R 通道)
_Mask2_speed_x ("Mask2 流动速度 X", Float) = 0
_Mask2_speed_y ("Mask2 流动速度 Y", Float) = 0
// --- 渲染状态 ---
_Noise ("Noise", 2D) = "white" {}
_Noise_qd_y ("Noise_qd_y", Float) = 0
_Noise_qd_x ("Noise_qd_x", Float) = 0
_Noise_speed_x ("Noise_speed_x", Float) = 0
_Noise_speed_y ("Noise_speed_y", Float) = 0
_Mask ("Mask", 2D) = "white" {}
_Mask_speed_x ("Mask_speed_x", Float) = 0
_Mask_speed_y ("Mask_speed_y", Float) = 0
_Mask2 ("Mask2", 2D) = "white" {}
_Mask2_speed_x ("Mask2_speed_x", Float) = 0
_Mask2_speed_y ("Mask2_speed_y", Float) = 0
[Enum(Off,0,Front,1,Back,2)] __CullMode ("CullMode(Back时背面看不见,Off时双面可见)", Float) = 0
[Enum(Off,0,On,1)] __ZWrite ("ZWrite(开启时,会写入深度)", Float) = 0
[Enum(UnityEngine.Rendering.CompareFunction)] __ZTest ("ZTest(深度测试)", Float) = 4
@@ -47,257 +28,58 @@ Shader "Boke/Addmul_niuqu" {
[Enum(UnityEngine.Rendering.StencilOp)] _StencilPassOp ("StenciPassOp(模板测试成功时的操作)", Float) = 0
[Enum(UnityEngine.Rendering.StencilOp)] _StencilFailOp ("StenciFailOp(模板测试失败时的操作)", Float) = 0
}
//DummyShaderTextExporter
SubShader{
Tags { "RenderType"="Opaque" }
LOD 200
// ============================================================================
// SubShader — URP 渲染管线的 Pass
// ============================================================================
SubShader
{
// --- 渲染标签 ---
Tags
{
"RenderType" = "Transparent" // 透明渲染类型
"Queue" = "Transparent" // 透明渲染队列(半透明物体后渲染)
"RenderPipeline" = "UniversalPipeline" // 指定 URP 管线
"IgnoreProjector" = "True" // 忽略投影器
}
LOD 200
Pass
{
HLSLPROGRAM
#pragma vertex vert
#pragma fragment frag
// ========================================================================
// Forward Pass — 前向渲染的主 Pass
// ========================================================================
Pass
{
Name "Forward"
Tags { "LightMode" = "UniversalForward" }
float4x4 unity_ObjectToWorld;
float4x4 unity_MatrixVP;
float4 _MainTex_ST;
// --- 渲染状态 ---
Cull [__CullMode] // 剔除模式(从材质面板读取)
ZWrite [__ZWrite] // 深度写入(从材质面板读取)
ZTest [__ZTest] // 深度测试(从材质面板读取)
struct Vertex_Stage_Input
{
float4 pos : POSITION;
float2 uv : TEXCOORD0;
};
// --- 混合模式(Blend)---
// OneMinusDstColor One = 逐像素:(1 - 背景色) × 前景色 + 背景色 × 1
// 这是经典的 "AddMul"(叠加乘法)混合,用于发光/流光效果
// 背景越暗前景越亮,背景纯白时前景不显示
Blend OneMinusDstColor One
struct Vertex_Stage_Output
{
float2 uv : TEXCOORD0;
float4 pos : SV_POSITION;
};
// --- 模板测试(Stencil)---
Stencil
{
Ref [_StencilRef] // 参考值
Comp [_StencilComp] // 比较方式
Pass [_StencilPassOp] // 通过时的操作
Fail [_StencilFailOp] // 失败时的操作
}
Vertex_Stage_Output vert(Vertex_Stage_Input input)
{
Vertex_Stage_Output output;
output.uv = (input.uv.xy * _MainTex_ST.xy) + _MainTex_ST.zw;
output.pos = mul(unity_MatrixVP, mul(unity_ObjectToWorld, input.pos));
return output;
}
// ====================================================================
// HLSL 着色器代码
// ====================================================================
HLSLPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma target 3.0
Texture2D<float4> _MainTex;
SamplerState sampler_MainTex;
float4 _Color;
// 引入 URP 核心库(提供 TransformObjectToHClip 等函数)
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
struct Fragment_Stage_Input
{
float2 uv : TEXCOORD0;
};
// --- 纹理与采样器声明 ---
TEXTURE2D(_MainTex); SAMPLER(sampler_MainTex);
TEXTURE2D(_Noise); SAMPLER(sampler_Noise);
TEXTURE2D(_Mask); SAMPLER(sampler_Mask);
TEXTURE2D(_Mask2); SAMPLER(sampler_Mask2);
float4 frag(Fragment_Stage_Input input) : SV_TARGET
{
return _MainTex.Sample(sampler_MainTex, input.uv.xy) * _Color;
}
// --- 材质参数常量缓冲区(UnityPerMaterial)---
// 每次材质变化时更新,性能优于单独 uniform
CBUFFER_START(UnityPerMaterial)
float4 _MainTex_ST; // 主贴图 UV 缩放/偏移(Tiling & Offset)
float4 _Color; // 整体颜色
float _Main_Desaturate; // 去饱和度 0~1
float _qd; // 扭曲强度
float _opacity; // 不透明度
float _Main_Tex_speed_x; // 主贴图 X 方向流动速度
float _Main_Tex_speed_y; // 主贴图 Y 方向流动速度
float4 _Noise_ST; // 噪声贴图 Tiling & Offset(来自 Inspector)
float _Noise_qd_x; // 噪声 X 方向密度
float _Noise_qd_y; // 噪声 Y 方向密度
float _Noise_speed_x; // 噪声 X 方向滚动速度(双层交叉淡化)
float _Noise_speed_y; // 噪声 Y 方向滚动速度(双层交叉淡化)
float _Mask_speed_x; // 遮罩 1 X 方向流动速度
float _Mask_speed_y; // 遮罩 1 Y 方向流动速度
float _Mask2_speed_x; // 遮罩 2 X 方向流动速度
float _Mask2_speed_y; // 遮罩 2 Y 方向流动速度
float _AlphaCutoff; // 保留兼容,未使用
CBUFFER_END
// ====================================================================
// 顶点输入结构(Attributes)
// 从 Mesh 读取的数据
// ====================================================================
struct Attributes
{
float4 positionOS : POSITION; // 对象空间顶点位置
float2 uv : TEXCOORD0; // 主 UV 坐标
float4 color : COLOR; // 顶点颜色(可被材质 Color 叠加)
};
// ====================================================================
// 片元输入结构(Varyings)
// 顶点着色器输出 → 片元着色器输入
// ====================================================================
struct Varyings
{
float4 positionCS : SV_POSITION; // 裁剪空间位置(给 GPU 用)
float2 uv : TEXCOORD0; // UV 坐标(插值后的)
float4 color : COLOR; // 顶点颜色(插值后的)
};
// ====================================================================
// 顶点着色器(Vertex Shader)
// 负责:对象空间 → 裁剪空间的坐标变换
// ====================================================================
Varyings vert(Attributes IN)
{
Varyings OUT;
// 对象空间 → 裁剪空间(URP 标准函数)
OUT.positionCS = TransformObjectToHClip(IN.positionOS.xyz);
OUT.uv = IN.uv; // 传递 UV(无需变换)
OUT.color = IN.color; // 传递顶点颜色
return OUT;
}
// ====================================================================
// 片元着色器(Fragment Shader)
// 负责:逐像素计算最终颜色和透明度
// ====================================================================
half4 frag(Varyings IN) : SV_Target
{
// --- 时间系统 ---
// _Time.y 是 Unity 内置的时间变量(单位:秒)
// ⚠️ 必须用 float:时间值持续增长,half(f16) 在大值区精度崩塌,
// 导致 UV 跳跃式步进 → 移动端像素块
float time = _Time.y;
float flowTime = time * 1.0;
// =================================================================
// 第一步:计算主贴图 UV 坐标
// UV = 原始UV × Tiling + Offset + 滚动偏移
// ⚠️ float2 保证 UV 精度(大贴图/高 Tiling 下 half 不够)
// =================================================================
float2 mainUV = IN.uv * _MainTex_ST.xy + _MainTex_ST.zw;
// 加上时间驱动的流动偏移(速度 × 时间)
mainUV += float2(_Main_Tex_speed_x, _Main_Tex_speed_y) * flowTime;
// =================================================================
// 第二步:噪声扭曲(UV 偏移)
// 用噪声贴图的 R/G 通道产生一个 2D 偏移向量,加到主贴图 UV 上。
// 采用"双层反向滚动 + 三角波交叉淡入淡出"技术:
// - A 层正向滚动,B 层反向滚动
// - 当 A 层到达纹理回绕边界时,正好切换到 B 层
// - 三角波 0→1→0 循环过渡,完全消除回绕突兀感
// =================================================================
if (_qd != 0.0h)
{
// --- 噪声密度计算 ---
// _Noise_qd_x/y 控制噪声在 UV 上的重复次数
// 1 = 贴满 1 次,2 = 重复 2 次(更密)
// 默认 0 时自动设为 1(避免所有像素采样同一点导致整体同步晃动)
// noiseQD 是简单的 [0, N] 缩放因子,half 足够
half2 noiseQD = half2(
_Noise_qd_x != 0.0h ? _Noise_qd_x : 1.0h,
_Noise_qd_y != 0.0h ? _Noise_qd_y : 1.0h
);
// --- 双层反向滚动(相位错开 0.5) ---
// 层 A:正向滚动,层 B:反向滚动 + 错开半格
// 这样当 A 到达回绕边界时,B 正好在纹素中间,不会同时回绕
// ⚠️ scroll/baseUV/noiseUV 用 float:含 time 累加 + UV 缩放
float2 scroll = float2(_Noise_speed_x, _Noise_speed_y) * flowTime;
float2 baseUV = IN.uv * _Noise_ST.xy * noiseQD + _Noise_ST.zw;
float2 noiseUV_A = baseUV + scroll;
float2 noiseUV_B = baseUV - scroll + 0.5;
half4 noise_A = SAMPLE_TEXTURE2D(_Noise, sampler_Noise, noiseUV_A);
half4 noise_B = SAMPLE_TEXTURE2D(_Noise, sampler_Noise, noiseUV_B);
// --- 三角波交叉淡化 ---
// frac(scroll.x) = 0 → 用 B(A 正回绕,B 在中间)
// frac(scroll.x) = 0.5 → 用 A(B 正回绕,A 在中间)
// 确保永远不会同时采样到回绕边界
// ⚠️ fade 用 float:scroll 是 float,避免 half 截断使渐变不平滑
float fade = abs(frac(scroll.x) * 2.0 - 1.0);
half4 noise = lerp(noise_A, noise_B, (half)fade);
// --- 扭曲方向 ---
// noise.r → [-1, 1] → X 方向偏移
// noise.g → [-1, 1] → Y 方向偏移
// R/G 独立控制 XY,变化不同步,过渡更自然
half2 twistDir = noise.rg * 2.0h - 1.0h;
// --- 应用扭曲 ---
// _qd 控制扭曲强度,乘以扭曲方向加到主贴图 UV 上
// _qd = 0:无扭曲;_qd = 0.05:微弱扭曲;_qd > 0.2:强烈扭曲
mainUV += twistDir * _qd;
}
// =================================================================
// 第三步:采样主贴图
// 此时 mainUV 已经包含了基础滚动 + 噪声扭曲偏移
// =================================================================
half4 mainTex = SAMPLE_TEXTURE2D(_MainTex, sampler_MainTex, mainUV);
// =================================================================
// 第四步:颜色计算
// 最终 RGB = 贴图颜色 × 材质颜色 × 顶点颜色 × 贴图Alpha × 不透明度
// =================================================================
half3 finalRGB = mainTex.rgb * _Color.rgb * IN.color.rgb * mainTex.a;
finalRGB *= _opacity;
// =================================================================
// 第五步:可选的去饱和度
// =================================================================
if (_Main_Desaturate != 0.0h)
{
// 用 BT.601 亮度公式将 RGB 转灰度
half gray = dot(finalRGB, half3(0.299, 0.587, 0.114));
// _Main_Desaturate = 0 时全彩,= 1 时完全灰度
finalRGB = lerp(finalRGB, gray, _Main_Desaturate);
}
// =================================================================
// 第六步:遮罩计算
// 两层遮罩相乘,共同控制 RGB 亮度和透明度
// 遮罩也带时间滚动(可选)
// UV = 原始UV + 滚动偏移(遮罩跟随 mesh UV)
// ⚠️ float2 保证滚动精度,避免 half 步进导致遮罩采样抖动
// =================================================================
float2 maskUV = IN.uv + float2(_Mask_speed_x, _Mask_speed_y) * flowTime;
half mask1 = SAMPLE_TEXTURE2D(_Mask, sampler_Mask, maskUV).r;
float2 mask2UV = IN.uv + float2(_Mask2_speed_x, _Mask2_speed_y) * flowTime;
half mask2 = SAMPLE_TEXTURE2D(_Mask2, sampler_Mask2, mask2UV).r;
// 两层遮罩相乘,合并为一个遮罩值
half combinedMask = mask1 * mask2;
// 应用到 RGB
finalRGB *= combinedMask;
// =================================================================
// 第七步:最终透明度
// Alpha = 不透明度 × 顶点Alpha × 遮罩
// =================================================================
half finalAlpha = _opacity * IN.color.a * combinedMask;
// =================================================================
// 输出最终颜色
// 混合模式是 OneMinusDstColor One,颜色会与背景按"加乘"方式混合
// =================================================================
return half4(finalRGB, finalAlpha);
}
ENDHLSL
}
}
// --- Fallback(兜底方案)---
Fallback "Universal Render Pipeline/Unlit"
}
ENDHLSL
}
}
Fallback "Hidden/InternalErrorShader"
//CustomEditor "UnityEditor.ShaderGraph.PBRMasterGUI"
}
@@ -1,9 +1,11 @@
fileFormatVersion: 2
guid: 97a58b3a9cbbc294b818acfddee1c73c
timeCreated: 1767109896
licenseType: Free
TextureImporter:
serializedVersion: 13
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
@@ -80,74 +82,45 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
spriteID:
internalID: 0
vertices: []
indices:
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
mipmapLimitGroupName:
output:
textureImportInstructions:
compressedFormat: 0
uncompressedFormat: 0
desiredFormat: 0
usageMode: 0
colorSpace: 0
androidETC2FallbackFormat: 0
width: 0
height: 0
depth: 0
cubeIntermediateSize: 0
cubeMode: 0
cubeLayout: 0
compressionQuality: 0
androidETC2FallbackDownscale: 0
vtOnly: 0
sourceTextureInformation:
width: 0
height: 0
doesTextureContainAlpha: 0
sourceWasHDR: 0
importInspectorWarnings:
pSDRemoveMatte: 0
userData:
userData:
assetBundleName: share_assets_bydr_dataresources_effect_textures_common.bundle
assetBundleVariant:
assetBundleVariant:
@@ -1,9 +1,11 @@
fileFormatVersion: 2
guid: 0e7b3eeb60934bc4595bb42ddb6085dc
timeCreated: 1767109894
licenseType: Free
TextureImporter:
serializedVersion: 13
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
@@ -80,74 +82,45 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
spriteID:
internalID: 0
vertices: []
indices:
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
mipmapLimitGroupName:
output:
textureImportInstructions:
compressedFormat: 0
uncompressedFormat: 0
desiredFormat: 0
usageMode: 0
colorSpace: 0
androidETC2FallbackFormat: 0
width: 0
height: 0
depth: 0
cubeIntermediateSize: 0
cubeMode: 0
cubeLayout: 0
compressionQuality: 0
androidETC2FallbackDownscale: 0
vtOnly: 0
sourceTextureInformation:
width: 0
height: 0
doesTextureContainAlpha: 0
sourceWasHDR: 0
importInspectorWarnings:
pSDRemoveMatte: 0
userData:
userData:
assetBundleName: share_assets_bydr_dataresources_effect_textures_common.bundle
assetBundleVariant:
assetBundleVariant:
@@ -1,9 +1,11 @@
fileFormatVersion: 2
guid: 19edf26211783344581115c34e7bf244
timeCreated: 1767109893
licenseType: Free
TextureImporter:
serializedVersion: 13
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
@@ -80,74 +82,45 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
spriteID:
internalID: 0
vertices: []
indices:
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
mipmapLimitGroupName:
output:
textureImportInstructions:
compressedFormat: 0
uncompressedFormat: 0
desiredFormat: 0
usageMode: 0
colorSpace: 0
androidETC2FallbackFormat: 0
width: 0
height: 0
depth: 0
cubeIntermediateSize: 0
cubeMode: 0
cubeLayout: 0
compressionQuality: 0
androidETC2FallbackDownscale: 0
vtOnly: 0
sourceTextureInformation:
width: 0
height: 0
doesTextureContainAlpha: 0
sourceWasHDR: 0
importInspectorWarnings:
pSDRemoveMatte: 0
userData:
userData:
assetBundleName: share_assets_bydr_dataresources_effect_textures_common.bundle
assetBundleVariant:
assetBundleVariant:
@@ -1,9 +1,11 @@
fileFormatVersion: 2
guid: 692f36f0a12548941ba3bdc720ba6e72
timeCreated: 1767109930
licenseType: Free
TextureImporter:
serializedVersion: 13
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
@@ -80,74 +82,45 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
spriteID:
internalID: 0
vertices: []
indices:
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
mipmapLimitGroupName:
output:
textureImportInstructions:
compressedFormat: 0
uncompressedFormat: 0
desiredFormat: 0
usageMode: 0
colorSpace: 0
androidETC2FallbackFormat: 0
width: 0
height: 0
depth: 0
cubeIntermediateSize: 0
cubeMode: 0
cubeLayout: 0
compressionQuality: 0
androidETC2FallbackDownscale: 0
vtOnly: 0
sourceTextureInformation:
width: 0
height: 0
doesTextureContainAlpha: 0
sourceWasHDR: 0
importInspectorWarnings:
pSDRemoveMatte: 0
userData:
userData:
assetBundleName: share_assets_bydr_dataresources_effect_textures2.bundle
assetBundleVariant:
assetBundleVariant:
@@ -3,7 +3,7 @@ guid: 42ba0420601cf704fb257b22b45bddf0
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
@@ -20,12 +20,10 @@ TextureImporter:
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@@ -64,12 +62,10 @@ TextureImporter:
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 1
swizzle: 50462976
cookieLightType: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
@@ -77,7 +73,6 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
@@ -90,7 +85,6 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
@@ -103,9 +97,8 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 256
@@ -116,20 +109,6 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
@@ -145,9 +124,9 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -3,7 +3,7 @@ guid: 9b1692357fae10c46b1cff8f0e305031
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
@@ -20,12 +20,10 @@ TextureImporter:
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@@ -64,12 +62,10 @@ TextureImporter:
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 1
swizzle: 50462976
cookieLightType: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
@@ -77,7 +73,6 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
@@ -90,7 +85,6 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
@@ -103,9 +97,8 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 256
@@ -116,20 +109,6 @@ TextureImporter:
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
@@ -145,9 +124,9 @@ TextureImporter:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.3 MiB

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 6b3195f69eabbf445bc3bf6ed8752fe0
guid: 1c0b1c530589e1f43bbed11e095a6e04
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
@@ -30,7 +30,7 @@ TextureImporter:
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 4
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
@@ -46,7 +46,7 @@ TextureImporter:
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 9
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
@@ -65,14 +65,14 @@ TextureImporter:
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 1
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
@@ -85,7 +85,7 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
@@ -98,7 +98,7 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
@@ -111,7 +111,7 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
@@ -124,7 +124,7 @@ TextureImporter:
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
@@ -149,5 +149,5 @@ TextureImporter:
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName: assets_game_download_games_game177_texture_selarea
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 499caff8699e8c44bafb4255b31e74a4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 3.4 KiB

+114
View File
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: abb40dba66cf30040a162483a6e63820
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2df2a01404b9bd0468c3cab177d3c3be
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: addd2b6ff77a8d844b9f72fb0e76bc1f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c15448d08406a8f4e9e844bffb3d0b76
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,80 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Romb2
m_Shader: {fileID: 4800000, guid: 463ec5fbbda5a914f813e3b8ce2600c8, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2e18dfca8b127bc4d804cab56a0c422c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Emission: 3
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 3
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Opacity: 0.5
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: d1482f7389961f94980071a2d09bf7e7
timeCreated: 1531830877
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2644c3317f05f764e91911b82c53b67f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 415cc004b0ec8194996a7c6e232fd741
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 3ce65466d2d288d4f91ff60e1a3a818e
timeCreated: 1531855423
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 27860a107fa4cb44490ee597c1ee626e
timeCreated: 1531897403
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 22118e732f132314e8f0bcd6d07cf930
timeCreated: 1531897461
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: a434593c5c6133046b4425e857a10b25
timeCreated: 1531897474
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: af1c366354bef74449a6894db2eca565
timeCreated: 1531897490
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 5277c3f1b47db074399122dbf358fff4
timeCreated: 1531897507
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: da8fe963f95c42f41a1e98160b481af0
timeCreated: 1531896130
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 90cfebfd2eda8df4887782e154e82274
timeCreated: 1532075892
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 08dec11bef083b048a6dfc547a140475
timeCreated: 1532075952
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: d549644259154ef48972099d2c1ad82f
timeCreated: 1532076012
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 1e8a96ea46dd2644f8aa7afa0a9c4181
timeCreated: 1532076097
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 262546e41c02fe7439db8da872474725
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 4257ba67b5eb4c9459e2abadf0b1fc3e
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 41005430b064a2f41bba7f3b3d6fc498
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ee98386a57dc52d43ab401ccf7e4e240
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 26 KiB

@@ -0,0 +1,90 @@
fileFormatVersion: 2
guid: 2e18dfca8b127bc4d804cab56a0c422c
timeCreated: 1531933018
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 2
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 256
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 256
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Android
maxTextureSize: 256
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d8e5bf5dd993c084ca236673976d52b8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+48
View File
@@ -0,0 +1,48 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_room_1007
m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: eebed21fe9bd7be459d5d03d595de6d3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0.5}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.5
- _StencilComp: 3
- _StencilFailOp: 0
- _StencilPassOp: 0
- _StencilRef: 0
- __CullMode: 0
- __ZWrite: 0
- _opacity: 1
- _qd: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+10
View File
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 9ffd5e271b1ad2f4aa4ef50601fe0da1
timeCreated: 1791730966
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
+48
View File
@@ -0,0 +1,48 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_room_1041
m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 1882aadf07e69cf49bb3e5475dc2943f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.5
- _StencilComp: 3
- _StencilFailOp: 0
- _StencilPassOp: 0
- _StencilRef: 0
- __CullMode: 0
- __ZWrite: 0
- _opacity: 1
- _qd: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+10
View File
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: ab31be8fd5fb76a40bd10fedc9ff5b65
timeCreated: 1791730966
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
+47
View File
@@ -0,0 +1,47 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_room_1044
m_Shader: {fileID: 4800000, guid: 7b25da9b97c856c4293367a6248e158a, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_MainTex:
m_Texture: {fileID: 2800000, guid: b1b80733793e9334cbe90145864567d0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_Mask:
m_Texture: {fileID: 2800000, guid: ad6fd914d307a7f4e8fdf7fc19c02520, type: 3}
m_Scale: {x: -1, y: 1}
m_Offset: {x: 0, y: 0}
_texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Floats:
_opacity: 1
_qd: 3
_rotator: 0
_u_speed: 1
_v_speed: 0
m_Colors:
_color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+10
View File
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 4f5072baf76006d4c9ad644da9248a50
timeCreated: 1791730966
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
+60
View File
@@ -0,0 +1,60 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_room_1047
m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3133b68beb2372848b4b4414202ac31a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.5
- _Main_Desaturate: 0
- _Main_Tex_speed_x: 0
- _Main_Tex_speed_y: 0
- _Mask2_speed_x: 0
- _Mask2_speed_y: 0
- _Mask_speed_x: 0
- _Mask_speed_y: 0
- _Noise_qd_x: 0
- _Noise_qd_y: 0
- _Noise_speed_x: 0
- _Noise_speed_y: 0
- _StencilComp: 8
- _StencilFailOp: 0
- _StencilPassOp: 0
- _StencilRef: 0
- __CullMode: 0
- __ZTest: 4
- __ZWrite: 0
- _opacity: 0
- _qd: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+10
View File
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 96d635ad190fcfd44bcd65c2ad5a7ae1
timeCreated: 1791730966
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
+60
View File
@@ -0,0 +1,60 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_room_1057
m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 04ce0630bd223ef4dbbd2bc14af967a3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.5
- _Main_Desaturate: 0
- _Main_Tex_speed_x: 0
- _Main_Tex_speed_y: 0
- _Mask2_speed_x: 0
- _Mask2_speed_y: 0
- _Mask_speed_x: 0
- _Mask_speed_y: 0
- _Noise_qd_x: 0
- _Noise_qd_y: 0
- _Noise_speed_x: 0
- _Noise_speed_y: 0
- _StencilComp: 3
- _StencilFailOp: 0
- _StencilPassOp: 0
- _StencilRef: 6
- __CullMode: 0
- __ZTest: 4
- __ZWrite: 0
- _opacity: 1
- _qd: 2
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+10
View File
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 67dc799c681b64d488108283221a19e1
timeCreated: 1791730966
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
+62
View File
@@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_room_1059
m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3133b68beb2372848b4b4414202ac31a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _A_R: 0
- _AlphaCutoff: 0.5
- _Main_Desaturate: 0
- _Main_Tex_speed_x: 0.1
- _Main_Tex_speed_y: 0
- _Mask2_speed_x: 0
- _Mask2_speed_y: 0
- _Mask_speed_x: 0
- _Mask_speed_y: 0
- _Noise_qd_x: 0
- _Noise_qd_y: 0
- _Noise_speed_x: 0
- _Noise_speed_y: 0
- _StencilComp: 3
- _StencilFailOp: 0
- _StencilPassOp: 0
- _StencilRef: 6
- _UNITY_UI_CLIP_RECT: 0
- __CullMode: 0
- __ZTest: 4
- __ZWrite: 0
- _opacity: 0
- _qd: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+10
View File
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 47ebe41ec456a8346866e1f497c96e5f
timeCreated: 1791730966
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
+60
View File
@@ -0,0 +1,60 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_room_1063
m_Shader: {fileID: 4800000, guid: 2e9eedbf64fb52948a8b56ce5a142b77, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_MainTex:
m_Texture: {fileID: 2800000, guid: 2aa58a418a96cd14ab3663f05d6de455, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Floats:
_AlphaCutoff: 0.5
_Main_Desaturate: 0
_Main_Tex_speed_x: 0
_Main_Tex_speed_y: 0
_Mask2_speed_x: 0
_Mask2_speed_y: 0
_Mask_speed_x: 0
_Mask_speed_y: 0
_Noise_qd_x: 0.01
_Noise_qd_y: 0.04
_Noise_speed_x: 0
_Noise_speed_y: 0
_StencilComp: 0
_StencilFailOp: 0
_StencilPassOp: 0
_StencilRef: 6
__CullMode: 0
__ZTest: 4
__ZWrite: 0
_opacity: 0
_qd: 2
m_Colors:
_Color: {r: 1, g: 1, b: 1, a: 1}
_EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+10
View File
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 67d6fcca776a7dd4d8ac617b3132dcd3
timeCreated: 1791730965
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
+60
View File
@@ -0,0 +1,60 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_room_1064
m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3133b68beb2372848b4b4414202ac31a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.5
- _Main_Desaturate: 0
- _Main_Tex_speed_x: 0
- _Main_Tex_speed_y: 0
- _Mask2_speed_x: 0
- _Mask2_speed_y: 0
- _Mask_speed_x: 0
- _Mask_speed_y: 0
- _Noise_qd_x: 0
- _Noise_qd_y: 0
- _Noise_speed_x: 0
- _Noise_speed_y: 0
- _StencilComp: 3
- _StencilFailOp: 0
- _StencilPassOp: 0
- _StencilRef: 0
- __CullMode: 0
- __ZTest: 4
- __ZWrite: 0
- _opacity: 0
- _qd: 2
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+10
View File
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 19472ed6ba2d9b14bb0204006419ac4f
timeCreated: 1791730966
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
+60
View File
@@ -0,0 +1,60 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_room_1106
m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 56bf1171516a23b4daaf17a07d02ab75, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.5
- _Main_Desaturate: 0
- _Main_Tex_speed_x: 0.1
- _Main_Tex_speed_y: -1.3
- _Mask2_speed_x: 0
- _Mask2_speed_y: 0
- _Mask_speed_x: 0
- _Mask_speed_y: 0
- _Noise_qd_x: 0.1
- _Noise_qd_y: 0.1
- _Noise_speed_x: 0.63
- _Noise_speed_y: -2
- _StencilComp: 8
- _StencilFailOp: 0
- _StencilPassOp: 0
- _StencilRef: 0
- __CullMode: 0
- __ZTest: 4
- __ZWrite: 0
- _opacity: 1
- _qd: 2
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+10
View File
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: c7eea4b592ac67844b77b73aee98fb4e
timeCreated: 1791730966
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
+49
View File
@@ -0,0 +1,49 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_yanhua_607
m_Shader: {fileID: 4800000, guid: 6738f71d6ce61f9458b8be51b9611803, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_MainTex:
m_Texture: {fileID: 2800000, guid: f42419633e2f1cc468c996a80f35feb2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Floats:
_AlphaCutoff: 0.5
_StencilComp: 8
_StencilFailOp: 0
_StencilPassOp: 0
_StencilRef: 0
__CullMode: 0
__ZWrite: 0
_opacity: 0
_qd: 3
m_Colors:
_Color: {r: 1, g: 1, b: 1, a: 1}
_EmissionColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+10
View File
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 0fbc4a03117793a439d33e57dc447598
timeCreated: 1767110471
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1e21ac35df2509342828273e76a6a02c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because one or more lines are too long
+10
View File
@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 1bd63fd9bdbbbfb4aa6aea511958a184
timeCreated: 1767110494
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4300000
userData:
assetBundleName:
assetBundleVariant:
+1 -1
View File
@@ -583,7 +583,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 22400762, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0.000049591064
value: -0.0000076293945
objectReference: {fileID: 0}
- target: {fileID: 22426080, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
propertyPath: m_AnchorMax.x
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b63c204d4a91f7f4c9f65b419b9c227d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,18 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class QianDaoItem : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f7c5665a9caa5a24e9240f967ccf2caf
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: d57bb137f7cd412458a102b6bff352f4
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 56a3dec037ea3824f8946961bb7de78b
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f7480e97119451446853a43454976d3a
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 105cafde6a6cbfd42a32da2d6e8ed3d2
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4e9b9c1bb56920c44a01f48e5fe03a24
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,802 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &685512430878513241
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2444852627599370659}
- component: {fileID: 9098209981037291588}
- component: {fileID: 3774846061560149472}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2444852627599370659
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 685512430878513241}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 0.69037896, y: 0.69037896, z: 0.69037896}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 7829681786753296237}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -2.4899902, y: -16.426899}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &9098209981037291588
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 685512430878513241}
m_CullTransparentMesh: 1
--- !u!114 &3774846061560149472
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 685512430878513241}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 123456789789789
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 5d4a713fdd931db4c9ce49f068b54e0a, type: 2}
m_sharedMaterial: {fileID: 3593458263369068374, guid: 5d4a713fdd931db4c9ce49f068b54e0a,
type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4287101182
m_fontColor: {r: 0.9960785, g: 0.9725491, b: 0.5294118, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 58
m_fontSizeBase: 78.83
m_fontWeight: 400
m_enableAutoSizing: 1
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 0
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 52.865585, y: 0, z: 56.587463, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &2638434287672519058
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3131406580052087961}
- component: {fileID: 6446036058777246663}
- component: {fileID: 1905400186151329586}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3131406580052087961
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2638434287672519058}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 4.0851555}
m_LocalScale: {x: 0.45, y: 0.45, z: 0.45}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 8510973144702008447}
- {fileID: 7814153826856141751}
- {fileID: 7829681786753296237}
- {fileID: 6612318544090357403}
- {fileID: 2403003749086426078}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: 0, y: 34.490265}
m_SizeDelta: {x: 563, y: 131.6234}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6446036058777246663
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2638434287672519058}
m_CullTransparentMesh: 1
--- !u!114 &1905400186151329586
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2638434287672519058}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 83e0439aa813503449ae10235bd87ecd, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &2922675904452663774
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8510973144702008447}
- component: {fileID: 3887912192631532675}
- component: {fileID: 6436429307221650635}
m_Layer: 5
m_Name: UIParticle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &8510973144702008447
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2922675904452663774}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3131406580052087961}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.47641638, y: 49}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3887912192631532675
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2922675904452663774}
m_CullTransparentMesh: 1
--- !u!114 &6436429307221650635
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2922675904452663774}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 16f0b0b6d0b7542bfbd20a3e05b04ff1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_IsTrail: 0
m_IgnoreCanvasScaler: 0
m_AbsoluteMode: 0
m_Scale3D: {x: 1.5, y: 1.5, z: 1.5}
m_AnimatableProperties: []
m_Particles:
- {fileID: 7988955361841940805}
m_MeshSharing: 0
m_GroupId: 0
m_GroupMaxId: 0
m_PositionMode: 0
m_AutoScaling: 0
m_AutoScalingMode: 2
m_UseCustomView: 0
m_CustomViewSize: 10
m_TimeScaleMultiplier: 1
--- !u!1 &4124764327676961022
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7829681786753296237}
- component: {fileID: 5362432742627855624}
- component: {fileID: 3220596914717916384}
m_Layer: 5
m_Name: Image (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7829681786753296237
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4124764327676961022}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 2444852627599370659}
- {fileID: 2915136883898202454}
m_Father: {fileID: 3131406580052087961}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: -0.00012207031, y: 65.811676}
m_SizeDelta: {x: 563, y: 131.6234}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5362432742627855624
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4124764327676961022}
m_CullTransparentMesh: 1
--- !u!114 &3220596914717916384
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4124764327676961022}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 83e0439aa813503449ae10235bd87ecd, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &4551401684440601957
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2183900636172454110}
- component: {fileID: 4218411029185834290}
- component: {fileID: 8584114244589099438}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2183900636172454110
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4551401684440601957}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.08204987, y: 0.08204987, z: 0.08204987}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2915136883898202454}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.00020362, y: -0.000030697}
m_SizeDelta: {x: 3552, y: 1184.5781}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4218411029185834290
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4551401684440601957}
m_CullTransparentMesh: 1
--- !u!114 &8584114244589099438
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4551401684440601957}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 0ac73b4d3165cef49812eab64e0627c0, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &5880192559965685637
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2915136883898202454}
- component: {fileID: 28656928997911221}
- component: {fileID: 3752546174152251776}
m_Layer: 5
m_Name: Image (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2915136883898202454
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5880192559965685637}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.69037896, y: 0.69037896, z: 0.69037896}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 2183900636172454110}
m_Father: {fileID: 7829681786753296237}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: 0, y: 122.05553}
m_SizeDelta: {x: 514, y: 99}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &28656928997911221
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5880192559965685637}
m_CullTransparentMesh: 1
--- !u!114 &3752546174152251776
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5880192559965685637}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: a1c1340a239f6e6459fb608d701e18b5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &8621402053741227592
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2403003749086426078}
- component: {fileID: 5168313039459978242}
- component: {fileID: 9025347560477114684}
m_Layer: 5
m_Name: UIParticle (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2403003749086426078
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8621402053741227592}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3131406580052087961}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.47641638, y: -0.000022888184}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5168313039459978242
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8621402053741227592}
m_CullTransparentMesh: 1
--- !u!114 &9025347560477114684
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8621402053741227592}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 16f0b0b6d0b7542bfbd20a3e05b04ff1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_IsTrail: 0
m_IgnoreCanvasScaler: 0
m_AbsoluteMode: 0
m_Scale3D: {x: 2, y: 2, z: 2}
m_AnimatableProperties: []
m_Particles:
- {fileID: 6416610246291066692}
m_MeshSharing: 0
m_GroupId: 0
m_GroupMaxId: 0
m_PositionMode: 0
m_AutoScaling: 0
m_AutoScalingMode: 2
m_UseCustomView: 0
m_CustomViewSize: 10
m_TimeScaleMultiplier: 1
--- !u!1001 &412759590769483249
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 3131406580052087961}
m_Modifications:
- target: {fileID: 6679988766754826403, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6679988766754826403, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_SortingLayer
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6805928792996898536, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_Name
value: lizi
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalScale.x
value: 1.8662
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalScale.y
value: 1.8662
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalScale.z
value: 1.8662
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalPosition.x
value: -0.000030517578
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalPosition.y
value: -60
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalRotation.x
value: -0.7071068
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -90
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: b858acbfc0df66348bec4ad917f66caa, type: 3}
--- !u!198 &6416610246291066692 stripped
ParticleSystem:
m_CorrespondingSourceObject: {fileID: 6680539932915454645, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
m_PrefabInstance: {fileID: 412759590769483249}
m_PrefabAsset: {fileID: 0}
--- !u!4 &6612318544090357403 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6807690047719506794, guid: b858acbfc0df66348bec4ad917f66caa,
type: 3}
m_PrefabInstance: {fileID: 412759590769483249}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &1189697874500444971
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 3131406580052087961}
m_Modifications:
- target: {fileID: 8999729184762041140, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_Name
value: jingbi
objectReference: {fileID: 0}
- target: {fileID: 9003773626434445468, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_LocalPosition.x
value: -2
objectReference: {fileID: 0}
- target: {fileID: 9003773626434445468, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_LocalPosition.y
value: 42
objectReference: {fileID: 0}
- target: {fileID: 9003773626434445468, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 9003773626434445468, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 9003773626434445468, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 9003773626434445468, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 9003773626434445468, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 9003773626434445468, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 9003773626434445468, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 9003773626434445468, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 9088460583382415665, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_Enabled
value: 0
objectReference: {fileID: 0}
- target: {fileID: 9088460583382415665, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
propertyPath: m_SortingLayer
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f5fcc73d2b35995429e613000e306b04, type: 3}
--- !u!4 &7814153826856141751 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 9003773626434445468, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
m_PrefabInstance: {fileID: 1189697874500444971}
m_PrefabAsset: {fileID: 0}
--- !u!198 &7988955361841940805 stripped
ParticleSystem:
m_CorrespondingSourceObject: {fileID: 9105398265383774830, guid: f5fcc73d2b35995429e613000e306b04,
type: 3}
m_PrefabInstance: {fileID: 1189697874500444971}
m_PrefabAsset: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: bddd0261a39953e448c469636a3ec884
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff

Some files were not shown because too many files have changed in this diff Show More