每日自动提交 2026-04-03 18:30
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@@ -1,7 +1,14 @@
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using UnityEngine;
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using UnityEngine;
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public class Eff_changE_StageEvent : MonoBehaviour
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{
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public Transform MoveTargetPosition;
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public void eventComeEnd()
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{
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GetComponent<Animation>().CrossFade("fly",0.3f);
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}
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/*
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Dummy class. This could have happened for several reasons:
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