冰冻鱼销毁
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@@ -217,7 +217,7 @@ public class MonsterContral : MonoBehaviour
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fishenum = (FishTypeEnum)monsterData.fishTypeConfig.fishType;
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// 路径结束后自动销毁
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StartCoroutine(yanchi(gameObject, time, isyuzhen));
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//StartCoroutine(yanchi(gameObject, time, isyuzhen));
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}
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public IEnumerator yanchi(GameObject obj, float time, bool isyuzhen)
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{
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@@ -290,6 +290,10 @@ public class MonsterContral : MonoBehaviour
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{
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UpdateNormalMovement();
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}
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if (moveTime>=monsterData.moveLine.moveTime)
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{
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CreateFishManager.Instance.Id_DieFish_NotFX(guid);
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}
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}
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/// <summary>鱼阵移动:按 yzID 前缀选择运动方程。</summary>
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@@ -615,7 +615,7 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
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return;
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foreach (var item in bossList)
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{
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if (item.fishNumber == "11028")
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if (item.fishNumber == "13030")
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{
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item.isCreate = 2;
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}
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