Merge branch 'Art01' into feature/newWork

# Conflicts:
#	UserSettings/Layouts/default-2022.dwlt
This commit is contained in:
2026-04-22 16:32:00 +08:00
72 changed files with 1262329 additions and 52550 deletions
+3 -3
View File
@@ -1,6 +1,6 @@
using Assets.MyGame.Scripts.Net;
using Assets.MyGame.Scripts.Net.API;
using CameraShake;
// using CameraShake;
using Newtonsoft.Json;
using System;
using UnityEngine;
@@ -16,7 +16,7 @@ public class GameManager : MonoSingleton<GameManager>
public UserData user;
public GameData gameData = new GameData();
public Scene scene;
public CameraShaker cameraShake;
// public CameraShaker cameraShake;
// // 指定此方法在加载时立即调用,在显示启动动画前之前执行
// [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSplashScreen)]
// private static void BeforeSplashScreen()
@@ -49,7 +49,7 @@ public class GameManager : MonoSingleton<GameManager>
Application.runInBackground = true;
base.Awake();
cameraShake = Camera.main.GetComponent<CameraShaker>();
// cameraShake = Camera.main.GetComponent<CameraShaker>();
gameData.currUser = "123";
//string json = Resources.Load<TextAsset>("Config/GameConfig").text;