鲁班配置表
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@@ -158,6 +158,9 @@ namespace Assets.MyGame.Scripts.Net
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case FrameDataType.changeAutoTarget:
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EventCenter.Instance.EventTrigger<SyncGameData>(ConstEventString.SyncGameData_ChangeTargetMonster, syncGameData);
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break;
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case FrameDataType.randomDieFish:
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EventCenter.Instance.EventTrigger<SyncGameData>(ConstEventString.SyncGameData_ChangeTargetMonster, syncGameData);
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break;
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default:
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break;
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}
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