鲁班配置表
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@@ -12,11 +12,12 @@ namespace Assets.MyGame.Scripts.Net.WebResponses
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[Serializable]
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public enum FrameDataType
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{
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none=0,
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none = 0,
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rotateTurrect,
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fireBullet,
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createFish,
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changeAutoTarget
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changeAutoTarget,
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randomDieFish,
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}
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/// <summary>
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@@ -25,7 +26,7 @@ namespace Assets.MyGame.Scripts.Net.WebResponses
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[Serializable]
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public class SyncGameData
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{
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public int sitPos;
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public int sitPos;
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public FrameDataType frameType;
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public long time;
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public Object frameData;
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@@ -34,7 +35,7 @@ namespace Assets.MyGame.Scripts.Net.WebResponses
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[Serializable]
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public class FrameData
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{
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}
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[Serializable]
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public class FrameData_Rotate : FrameData
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@@ -64,4 +65,9 @@ namespace Assets.MyGame.Scripts.Net.WebResponses
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{
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public string targetGuid;
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}
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[Serializable]
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public class FrameData_RandomDieFish : FrameData
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{
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public List<string> guid=new List<string>();
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}
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}
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