2026-02-03 11:35:19 +08:00
|
|
|
using Assets.MyGame.Scripts.Net.API.GameConfig_SubClass;
|
|
|
|
|
using System.Collections;
|
2025-12-26 11:15:56 +08:00
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
[System.Serializable]
|
|
|
|
|
public class MonsterDataBase : CharactersDataBase
|
|
|
|
|
{
|
2025-12-26 14:43:20 +08:00
|
|
|
public float die_Score;
|
|
|
|
|
public bool isDie;
|
2026-02-09 10:44:38 +08:00
|
|
|
public FishTypeConfig fishTypeConfig;
|
2025-12-26 14:43:20 +08:00
|
|
|
|
2025-12-26 11:15:56 +08:00
|
|
|
public MonsterMoveLine moveLine=new MonsterMoveLine();
|
|
|
|
|
public MonsterDataBase(MonsterHealthBase health) : base(health)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
public MonsterDataBase() { }
|
|
|
|
|
|
|
|
|
|
}
|