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5.24BuYu/Assets/MyGame/aa/UI/Game/GameMainPanel_Base.cs
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using System.Collections;
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using System.Collections.Generic;
using UnityEngine;
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public class GameMainPanel_Base : UIBase
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{
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public SubUIManager subUIManager;
public UIPanelAddressConfig panelAddressConfig;
public Transform subPanelParent;
public virtual void Awake()
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{
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subUIManager = new SubUIManager(subPanelParent, panelAddressConfig);
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}
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// Update is called once per frame
void Update()
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{
}
}