51 lines
1.2 KiB
C#
51 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
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{
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/// <summary>
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/// 战令配置
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/// </summary>
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[Serializable]
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public class BattleOrderConfig
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{
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public bool isOpen;
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public long endTime;
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public string ruleDesc;
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public string buyDesc;
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public string advanceGiftDesc;
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public List<BattleOrderLevelConfig> levelConfig;
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public List<AdvanceGiftConfig> advanceGift;
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}
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/// <summary>
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/// 战令等级配置
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/// </summary>
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[Serializable]
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public class BattleOrderLevelConfig
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{
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public int level;
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public int exp;
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public GiftConfig normalGift;
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public GiftConfig luxuryGift;
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public GiftConfig supremeGift;
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public int payType;
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public int payCount;
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}
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/// <summary>
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/// 进阶奖励配置
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/// </summary>
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[Serializable]
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public class AdvanceGiftConfig
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{
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public int type;
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public string name;
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public int count;
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public string imageUrl;
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public int payType;
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public int payCount;
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public List<GiftConfig> giftList;
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}
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}
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