18 lines
552 B
C#
18 lines
552 B
C#
using System.Collections;
|
|||
|
|
using System.Collections.Generic;
|
||
|
|
using UnityEngine;
|
||
|
|
using static MonsterMoveLine;
|
||
|
|
|
||
|
|
public class MonsterControl_BossBase : MonsterContral
|
||
|
|
{
|
||
|
|
public string bossName;
|
||
|
|
public override void Init(string pathId, float Time, bool isyuzhen = false, string yzID = "")
|
||
|
|
{
|
||
|
|
BezierCurveData bezierCurveData = MonsterMoveLine.dic_BezierCurveDatas[bossName + pathId];
|
||
|
|
monsterData.moveLine.Init(bezierCurveData, Time);
|
||
|
|
isyz = isyuzhen;
|
||
|
|
this.yzID = yzID;
|
||
|
|
Destroy(gameObject, Time);
|
||
|
|
}
|
||
|
|
}
|