2026-08-09 17:57:46 +08:00
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using System;
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2026-02-03 11:35:19 +08:00
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Assets.MyGame.Scripts.Net.API.UserData_SubClass
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{
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/// <summary>
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/// 用户静态统计信息(Swagger: StaticInfo)
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/// </summary>
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[Serializable]
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public class StaticInfo
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{
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public long lastLoginTime;
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public string lastLoginIp;
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public long onlineTime;
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public long gameTime;
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public string roomNumber;
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public double totalRecharge;
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2026-08-09 17:57:46 +08:00
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public long totalConsumeGold;
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public long totalConsumeDiamond;
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2026-02-03 11:35:19 +08:00
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public int reliefGoldCount;
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}
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}
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