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5.24BuYu/Assets/MyGame/Scripts/Manager/CreateFishData.cs
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2026-02-03 11:35:19 +08:00
using Model.Entity;
using UnityEngine;
[CreateAssetMenu(fileName = "createassetMenu", menuName = "fishCreate", order = 0)]
public class CreateFishData : ScriptableObject
{
public GameConfig gameConfig;
}