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5.24BuYu/Assets/MyGame/Scripts/Characters/Monster/MonsterDataBase.cs
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using Assets.MyGame.Scripts.Net.API.GameConfig_SubClass;
using System.Collections;
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using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class MonsterDataBase : CharactersDataBase
{
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public float die_Score;
public bool isDie;
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public FishTypeConfig fishTypeConfig;
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public MonsterMoveLine moveLine=new MonsterMoveLine();
public MonsterDataBase(MonsterHealthBase health) : base(health)
{
}
public MonsterDataBase() { }
}