23 lines
546 B
C#
23 lines
546 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AutoMonoSingleton<T>: MonoBehaviour where T : MonoBehaviour
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{
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private static T _instance;
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public static T Instance
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{
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get
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{
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if(_instance==null)
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{
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GameObject obj = new GameObject();
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obj.name = typeof(T).ToString();
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DontDestroyOnLoad(obj);
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_instance = obj.AddComponent<T>();
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}
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return _instance;
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}
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}
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}
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