2026-05-01 06:26:50 +08:00
|
|
|
using Assets.MyGame.Scripts.Net.APIResponses.GameConfig_SubClass;
|
|
|
|
|
using System;
|
2026-02-03 11:35:19 +08:00
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
|
|
|
|
namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 出鱼配置
|
|
|
|
|
/// </summary>
|
|
|
|
|
[Serializable]
|
|
|
|
|
public class RoomFishConfig
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 游戏类型
|
|
|
|
|
/// </summary>
|
|
|
|
|
public int gameType;
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 时间/速度
|
|
|
|
|
/// </summary>
|
|
|
|
|
public float times;
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 普通鱼配置列表
|
|
|
|
|
/// </summary>
|
|
|
|
|
public List<RoomFishDetailConfig> normalFishList;
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 按房间等级出鱼配置
|
|
|
|
|
/// </summary>
|
|
|
|
|
public List<RoomFishLevelConfig> roomFishLevelList;
|
2026-05-01 06:26:50 +08:00
|
|
|
/// <summary>
|
|
|
|
|
/// 出鱼概率配置
|
|
|
|
|
/// </summary>
|
|
|
|
|
public List<RoomFishProbabilityConfig> roomFishProbabilityList= new List<RoomFishProbabilityConfig>();
|
|
|
|
|
|
2026-02-03 11:35:19 +08:00
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|