2026-02-13 19:23:01 +08:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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2026-05-08 06:49:53 +08:00
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using UnityEngine.UI;
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2026-02-13 19:23:01 +08:00
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public class UIChineseChessSetting : SubUIBase
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{
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2026-05-08 06:49:53 +08:00
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public Toggle toggle_Audio1;
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public Toggle toggle_Audio2;
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public Toggle toggle_Audio3;
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public Toggle toggle_Audio4;
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2026-02-13 19:23:01 +08:00
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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