2026-06-28 00:45:03 +08:00
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using System;
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using System.Collections.Generic;
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namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
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{
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/// <summary>
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/// 象棋配置
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/// </summary>
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[Serializable]
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public class ChessConfig
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{
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/// <summary>创建房间限制 1 vip 2 代理商 3 普通用户</summary>
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public List<int> createRoomLimit;
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/// <summary>最小投注金币</summary>
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public long minBetGold;
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/// <summary>投注金币限制列表</summary>
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public List<long> betGoldLimits;
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2026-07-07 00:18:26 +08:00
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/// <summary>分区数量</summary>
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public int districtCount;
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2026-06-28 00:45:03 +08:00
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}
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}
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