using System;
namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
{
/// <summary>
/// 道具基础信息
/// </summary>
[Serializable]
public class BasePropInfo : BaseProduct
/// 售卖方式(金币/钻石)
public int saleType;
/// 售卖价格
public int price;
/// 售卖数量
public int saleCount;
/// 会员价格
public int vipPrice;
/// 经销商价格
public long dealerPrice;
/// 是否启用
public bool isEnable;
/// 是否销售
public bool isSale;
}